magicalworld: (jetpack)
Calvin ([personal profile] magicalworld) wrote in [community profile] goshdarnspam2012-11-06 05:49 pm

CARD GAMES

Cape and Cowl: The Trading Card Game 2.0



yuma


As claimed, it's the return of the Cape and Cowl TCG! The rules of the game are here. Make cards, post them, praise each other’s work, discuss and react! The goal of this meme is to make lots and lots of cards, have fun adapting the setting to something new, and maybe come up with a neat playable game out of it!

I'd like to thank Britt for all the image stuff, Iola and Zoe for helping with playtesting and checking the new rules, and Theo for proofreading the final rules post. This meme is dedicated to AJ, who had a big role helping this project, especially playing out fun test matches.

So without further ado, let’s make some cards! Brit is a flawless person and has actually made up a downloadable template for editing your own card images. The colour code is Blue = Hero, Gray = Anti-Hero, Yellow = Civilian, Green = City Hall, Orange = Anti-Villain, Red = Villain, Black = City/Event cards.

Alternatively, forms for just card text and details:

Characters


Event cards


City cards


-Note: Make sure you’re brief but precise in your card descriptions! Specify if an ability if passive, if cards are discarded from the field or from the hand, if City effects take hold right away etc. Trust me on this, it comes up a lot in playtesting. By default, descriptions refer to cards currently in play and City effects take hold the same turn the card is played.

-Other note: multiple version of the same card are allowed and encouraged. Example, if you think you’ve got another idea for a Jack Bauer card, go ahead and make Jack Bauer (2.0). Cards from the last meme can be used in play, adjusted for the new rules. If you want a card made for something but can't think of how it should be, just volunteer them in this thread and someone will get on it for you. There is also this thread for people who actually want to try playing this thing.

Let me know if there are any questions!
transmodgrifier: (Default)

different format because I'm c & ping

[personal profile] transmodgrifier 2012-11-07 12:51 am (UTC)(link)
Card title: Cityzen Bob [0 AP]
Hit Points: 5
Class: Civilian
Quote: “What am I even doing here?”
Attack: 5 [physical] [0 AP]
Ability: Hapless: [Passive] Generate 2 AP when Cityzen Bob is discarded.
Commonality: Common
Other notes: Poor Bob.

Card title: Dr. Mcninja [1 AP]
Hit Points: 7 HP
Class: Anti-Hero
Quote: “Doctor Mcninja is a doctor who is also a ninja.”
Attack: 10 [physical]
Ability: Ninja, M.D: Doctor Mcninja restores his health to full, and cannot be harmed on your opponent's next turn. [1 AP]
Commonality: Common
Other notes: A weak character who can be a fantastic damage sponge through his special ability

Card title: Chronos [1 AP]
Hit Points: 10 HP
Class: Villain
Quote: “There's only so much about time-travel that can be in one's control.”
Ability: Time Theft- Draw a card from the bottom of your deck, OR from the top of your discard pile, and then shuffle. [1 AP]
Ability: Temporal Paradox- Discard Chronos. You may play two Event cards next turn. [2 AP]
Commonality: Rare

Card title: The Major [1 AP]
Hit Points: 10
Class: Villain
Quote: "My friends, it has often been said that I like war."
Attack: N/A
Ability: Mastermind: Draw three cards into your hand. [1 AP]
Blitzkrieg: Flip a coin. If heads, destroy one opposing City card of your choice. If no opposing City cards are in play, inflict 10 CP. [1 AP]
Commonality: Uncommon
Other notes: In keeping with canon, the Major is useless in combat but deadly through his ability to summon minions and resources, and strike behind enemy lines. He's useful for beefing up a weak hand or removing an annoying City card.

Card title: Mordin Solus [1 AP]
Hit Points: 7 HP
Class: Anti-Hero
Quote: “Lots of ways to help people. Sometimes heal patients; sometimes execute dangerous people. Either way helps.”
Attack: 10 (Tech) [1 AP]
Ability: Medi-gel: instantly restore HP of one character on the field. [1 AP]
Commonality: Common
Other notes: Mordin's mainly useful as a healer, which means he can get targeted a lot in gameplay.

Card title: Fugue [2 AP]
Type: Event
Quote: “Vulcanus’ unstable time traveller. Extremely dangerous.”
Effect: Go through your discard pile and draw any three cards. Then shuffle the pile into your deck.
Commonality: Rare
Other notes: Fugue is very powerful, allowing you to re-use three of your strongest cards while rebuilding your deck.

Card title: Calvin [1 AP]
Hit Points: 5 HP
Class: Civilian
Quote: "Everyone's a slave to routine."
Attack: N/A
Ability: Ethicator: choose one character on the field. For one turn, change their Class to something of your choice. [1 AP]
Duplicator: choose one character on the field and flip a coin. If heads, that character can Act twice this turn, with usual AP cost. [1 AP]
Commonality: Uncommon
Other notes: Calvin mainly functions as a support character. His Duplicator ability is terrifying if it works, allowing another character to attack twice, use an ability twice, or a mix of both, something that is ordinarily impossible.

Card title: A Peaceful Day. [0 AP]
Type: Event
Quote: “You know, from time to time this place isn’t so bad."
Effect: No HP damage may be dealt to either side’s Characters this round, nor to any CP, nor may any City cards be destroyed.
Commonality: Rare
Other notes: Rare for many reasons- one of the only Event cards with a 0 AP cost.

Event
Card title: Bomber Deterrent
AP: 1
Quote: “Just try it.”
Effect: If your opponent destroys one of your City cards on their next turn, choose one of their City cards to be destroyed in turn.
Commonality: Uncommon
Other notes:

Event
Card title: Construction Boom
AP: 1
Quote: “In spite of everything, the City’s still thriving!”
Effect: You may play two City cards this turn, at usual AP Cost.
Commonality: Common
Other notes:
foreverbouncing: (Bummin' Around.)

Secret Identity

[personal profile] foreverbouncing 2012-11-07 07:14 am (UTC)(link)


How's this?
foreverbouncing: (Awesome!)

Hero Team-Up

[personal profile] foreverbouncing 2012-11-07 08:06 am (UTC)(link)